Cinematic
Worldbuilding Workshop
@ CSC Immersive Arts. A Center for the Expanded Moving Image
Fondazione CSC - Centro Sperimentale di Cinematografia, San Servolo, Venezia >> 9-13.09.2024
︎▸▸ Spatial Montage
Worldmaking through LiDAR scanning and volumetric filming
#SpatialStorytelling #VolumetricFilming #Worldbuilding #Maps&Territories
How can we develop new methodologies for crafting social digital worlds that are grounded in the unique cultural and spatial characteristics of a city, thereby opening up fresh avenues for storytelling that weave in the cultural nuances and lived experiences of Venice?
The workshop offered a practical introduction to worldmaking and cinematic production via LiDAR scanning and volumetric filming methods within the Unity Game Engine.
Utilizing LiDAR, live 3D scanning, and worldmaking, we delved into and revisited the concept of Spatial Montage—a term coined by Manovich—not merely as a cinematic technique, but as a spatial practice that can be applied as a design method to edit and remix spaces within the virtual realm.
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