Cinematic
Worldbuilding Workshop
@ CSC Immersive Arts. A Center for the Expanded Moving Image
Fondazione CSC - Centro Sperimentale di Cinematografia,
San Servolo, Venezia >> 9-13.09.2024
︎▸▸ Spatial Montage
Worldmaking through LiDAR scanning and volumetric filming
#SpatialStorytelling #VolumetricFilming #Worldbuilding #Maps&Territories
How can we develop new methodologies for crafting social digital worlds that
are grounded in the unique cultural and spatial characteristics of a city, thereby
opening up fresh avenues for storytelling that weave in the cultural nuances and
lived experiences of Venice?
The workshop offered a practical introduction to worldmaking and cinematic production
via LiDAR scanning and volumetric filming methods within the Unity Game Engine.
Utilizing LiDAR, live 3D scanning, and worldmaking, we delved into and revisited the
concept of Spatial Montage—a term coined by Manovich—not merely as a cinematic
technique, but as aspatial practice that can be applied as a design method to edit and
remix spaces within the virtual realm.
TRAILERS VR EXPERIENCES
Spritz Street
by Greta Brie, Julia Gasse, Giacomo Raffaelli, Arianna Sciancalepore
Ca Del Sol
by Jacques Biever, Giselle Chan, Tommaso Zandri
Venetiality
by Rebecca Elena Carini, Mauro Ferrario, Chiara Trivelli, Vinzenz Stadler
Missing Bovolo
by Daniele Imani Nobar, Florencia Jaworowski, Viktoria Märklv
by Greta Brie, Julia Gasse, Giacomo Raffaelli, Arianna Sciancalepore
Ca Del Sol
by Jacques Biever, Giselle Chan, Tommaso Zandri
Venetiality
by Rebecca Elena Carini, Mauro Ferrario, Chiara Trivelli, Vinzenz Stadler
Missing Bovolo
by Daniele Imani Nobar, Florencia Jaworowski, Viktoria Märklv